04
Jan
09

Flash 10 Experiments: The Warholizer (Loading and Processing Local Images)

One of the new features in Flash Player 10 is the ability to read local files. We’ve been looking at this feature for some of our upcoming components, and built a small example that demonstrates how to load, display, and process local images.  This example, dubbed “The Warholizer”, allows you to open any image file on your machine, and without uploading it to the server, extract the image’s bitmap data, and run it through some color filters, achieving an effect not unlike the one in some of Andy Warhol’s work. Try it out by dropping in a photo of your own for those 15 minutes of fame (though make sure the image is not too large: Flash has an upper limit on the size of bitmaps):

Note: The proper version of Flash Player is not installed or JavaScript is not enabled. Unable to display SWF content.

The code for the example is below the fold.

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